I have been working as a 3D Artist for almost 2 years in a company related to the film industry and advertising. I work closely with Unreal Engine Artists and implement models in Unreal Engine. I also have experience working with VR projects.
I want to work in a game development company. Now I am creating gameready models of environment elements. try to get into the optimal polycount, while maintaining quality. create UVs, texture and render models. started to study handpainting technology.